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Blender: geometry not bulging?
Tell me, please, what is the problem, I can’t boolean anything out of the geometry. I
used scale, move, extrude, insert, as well as the mirror modifier on
the geometry.
I did not see any problems with the network
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Judging by the artifacts, you either have duplicate faces in the model itself or two identical models overlap each other, so you don’t see the result.
Oh, I see mecha from Kaino :)
ok, the thing is that you have two identical models in one place, and most likely you don’t see just the action of the bull tool
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