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Are copyrights respected on third-party android/ios stores?
Here's the situation for you: Let's say I'm porting (reconstructing the game logic from scratch) a game from the windows platform, borrowing all the graphics. In fact, this is a copyright infringement of the game developers, because. They do not provide source codes. The yoke has been successfully completed, and I want to publish it, and even make money on advertising.
Do the admins of such resources monitor such "little things"?
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If the name, logic and graphics of the game are different, then you can post: there are no problems.
borrowing all the graphics
IANAL.
> this is a copyright infringement of the game developers, because They don't provide source codes I do
n't understand, what difference does it make if they provide source codes or not?
Essentially, you may not redistribute the graphics, but only your engine and instructions for extracting non-free assets from your purchased copy of the game. There should not be any legal problem here - a fairly large number of free implementations of classic games (numerous Doom clones, for example) are distributed even in the most meticulous copyright shipments - in Debian, for example. Googleplay, however, may have its own cockroaches, they are unknown to me.
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