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You need to give the process SeDebugPrivilege, can you tell in more detail how to do this in C #?
I would like to change the address of the value in one game, but when I write my value there, the game crashes with an error. This address is essentially read-only, but I looked at the source code in another language and saw that they give the process privileges and there are no errors. Will I be able to write my values to this memory address if I give the process privileges?
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