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Anton Mashletov2017-10-28 13:58:02
macOS
Anton Mashletov, 2017-10-28 13:58:02

XCode or CLion?

I want to start writing in C++ for MacOS. In Windows used only MSVS. If there are significant differences in usability/features between these IDEs? Didn't use both. XCode attracts by the fact that it is native and default ala Visual Studio. CLion because it's JetBrains and I really love PhpStorm / PyCharm.

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doublench21, 2017-10-28
@mashletov

Of course Xcode. There shouldn't even be any questions. Do not install Clion on damn Java, which even a simple file can open only after a few seconds.
In general, what are you going to write in C ++ for macOS? Under macOS, it's native to write in obj-c/swift/c, well, not in c++. The core is written in C, and the main frameworks are mixed obj-c/swift. In addition, you cannot call methods from C ++ from them, only C.
If you want to write for macOS, write in Swift, and write the most critical moments in C. That's all.

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Pavel Mikhalovsky, 2017-10-29
@pavel9609

In general, in macOS, the C and C ++ compilers are already installed by default, you can call them from the command line. And to build projects, you can master make or cmake (you can install it separately).
Therefore, you just need to find a notepad with highlighting (for taste and color) like an atom and collect and compile from the command line.

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