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valyard2012-01-23 14:26:05
JIRA
valyard, 2012-01-23 14:26:05

Would you use a planner/tracker with levels, exp, achievements and other game elements?

There is an old article Another vision of boring GTD planners through the prism of RPG games , which describes the idea of ​​a GTD planner with RPG elements: levels, exp, quests, achievements. Recently, there have been some attempts to implement this idea: the plugin for Jira Jira Hero , which adds levels and achievements to it, did something - got an exp; the achievement system in Visual Studio , an IDE extension that gives achievements as written code; even the scheduler for the iPhone Epic Win , where you get exp and loot for completed tasks.

And the question is, would you really use this software? You sit yourself coding - bam, achievement! Or earned 9000 exp in a day, rose in the level of C # developer, etc. You've been using it for a week, a month. Will you get bored in a month? Can this approach improve team productivity? Is it possible to say that a person knows a lot about programming if he is a C # developer of the 80th level?

PS Sorry for a little repetition, but since no one apparently understood, I wrote to a friend. Too bad you can't delete questions.

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8 answer(s)
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Vitaly Zheltyakov, 2012-01-23
@VitaZheltyakov

The idea is very interesting to learn.
Personally, I am engaged in game development and I am already sick of these levels, experience points, abilities and achievements with a multi-colored rainbow. But this is purely my case.

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aur, 2012-01-23
@aur

The idea is interesting. I would if it weren't for the tricky combination of RTM, Evernote and Google Calendar that I'm almost used to.
If you still start developing such a service, carefully consider the options for synchronizing with GTask, RTM and other popular services.

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MikhailEdoshin, 2012-01-23
@MikhailEdoshin

Interesting in itself, and there is a certain psychological logic in this too, but this is not a decisive moment for a purchase.

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z0rc, 2012-01-23
@z0rc

If in games you get additional features as you level up (you can carry better armor, chop enemies into cabbage faster), then this is not the case in bug trackers. From the fact that the next hmm-measurement is growing, there is little pleasure, it is better to make more reports.
That is, you need some kind of incentive (virtual or real), for the sake of which it is worth earning more experience. Moreover, if it is virtual, then we must take into account that this is an MMO, and not a single player.

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Eternalko, 2012-01-23
@Eternalko

times . Two . They say that there is scientific evidence that confirms that it works.

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GavriKos, 2012-01-23
@GavriKos

Subjectively - no, I would not use it. It seems to me that it is wrong to publicly show who is better and who is worse.

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Intakto, 2012-01-23
@Intakto

Personally, I would be very interested. Epic achievement "Quit smoking" for example! If it's integrated into the social aspect, then maybe it would be super-popular. Measurable self-development with the ability to measure pussy.

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rtorsten, 2012-01-23
@rtorsten

If this functionality can be used at will (read, set the checkbox in the bug tracker account options), then why not? And if by voluntary coercion, then well, what the hell.

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