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lerom2012-09-26 17:00:09
iOS
lerom, 2012-09-26 17:00:09

Working with bluetooth in iOS?

It is necessary to write an application for iOS that would communicate via bluetooth with another device (not on the iOS platform).
So far, there is only a solution using the GameKit framework, but it is suitable for the iOS <->iOS case.
Can you please tell me what solutions are available for this problem?

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4 answer(s)
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trimm, 2012-10-05
@lerom

This is not possible for most devices, because Bluetooth connection works only through bonjour. You can use hacks and private API, but then you will not get into the store.
Your best bet is to use a server that reads where the devices are and communicates with them through the server (this is what Bump [ bu.mp/company/api ] famous in narrow circles uses). Alternatively, when both devices are on the same grid, you can still communicate directly via wifi (again, you will have to write a lot of code, because there is no native), but discard devices that are too far from each other.

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Nodepad, 2012-11-20
@Nodepad

Actually Bonjour technology is called mDNS, with it you can discover other devices on the network that have registered via mDNS, so you can link iOS and Android devices.

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Alexander, 2012-09-26
@baltazorbest

For 3.1.2. there was an iBlueNova application, but I don’t know how things are now.

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antonyter, 2012-11-20
@antonyter

If there is a task to make your own bluetooth device, you can use developer.apple.com/programs/mfi/ . Our office is now making a device on the bluegiga module. The manufacturer's website www.bluegiga.com/iWRAP_software has materials related to connecting to iOS.

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