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Why is webpack pushing its standard code into production?
I have a build on webpack, thinking about optimization, the question arose - why do I need the default code in the prod?
Is it possible to somehow get rid of this, why do I need this extra code that is not used on the site?
I want to know in more detail the purpose of this code, why, why and how?
Here is an example of output files after production build:
(all my JavaScript sources are empty)
(window.webpackJsonp = window.webpackJsonp || []).push([
[0], {
tjUo: function(o, n, r) {
"use strict";
var e;
r.r(n), (e = r("zjoS")).keys().forEach(e)
},
zjoS: function(o, n) {
function r(o) {
var n = new Error("Cannot find module '" + o + "'");
throw n.code = "MODULE_NOT_FOUND", n
}
r.keys = function() {
return []
}, r.resolve = r, o.exports = r, r.id = "zjoS"
}
},
[
["tjUo", 1]
]
]);
! function(e) {
function r(r) {
for (var n, l, f = r[0], i = r[1], a = r[2], c = 0, s = []; c < f.length; c++) l = f[c], Object.prototype.hasOwnProperty.call(o, l) && o[l] && s.push(o[l][0]), o[l] = 0;
for (n in i) Object.prototype.hasOwnProperty.call(i, n) && (e[n] = i[n]);
for (p && p(r); s.length;) s.shift()();
return u.push.apply(u, a || []), t()
}
function t() {
for (var e, r = 0; r < u.length; r++) {
for (var t = u[r], n = !0, f = 1; f < t.length; f++) {
var i = t[f];
0 !== o[i] && (n = !1)
}
n && (u.splice(r--, 1), e = l(l.s = t[0]))
}
return e
}
var n = {},
o = {
1: 0
},
u = [];
function l(r) {
if (n[r]) return n[r].exports;
var t = n[r] = {
i: r,
l: !1,
exports: {}
};
return e[r].call(t.exports, t, t.exports, l), t.l = !0, t.exports
}
l.m = e, l.c = n, l.d = function(e, r, t) {
l.o(e, r) || Object.defineProperty(e, r, {
enumerable: !0,
get: t
})
}, l.r = function(e) {
"undefined" != typeof Symbol && Symbol.toStringTag && Object.defineProperty(e, Symbol.toStringTag, {
value: "Module"
}), Object.defineProperty(e, "__esModule", {
value: !0
})
}, l.t = function(e, r) {
if (1 & r && (e = l(e)), 8 & r) return e;
if (4 & r && "object" == typeof e && e && e.__esModule) return e;
var t = Object.create(null);
if (l.r(t), Object.defineProperty(t, "default", {
enumerable: !0,
value: e
}), 2 & r && "string" != typeof e)
for (var n in e) l.d(t, n, function(r) {
return e[r]
}.bind(null, n));
return t
}, l.n = function(e) {
var r = e && e.__esModule ? function() {
return e.default
} : function() {
return e
};
return l.d(r, "a", r), r
}, l.o = function(e, r) {
return Object.prototype.hasOwnProperty.call(e, r)
}, l.p = "";
var f = window.webpackJsonp = window.webpackJsonp || [],
i = f.push.bind(f);
f.push = r, f = f.slice();
for (var a = 0; a < f.length; a++) r(f[a]);
var p = i;
t()
}([]);
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And how can you do, for example, code splitting without "extra code from webpack"? Actually, for all sorts of such things, this code is needed.
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