Answer the question
In order to leave comments, you need to log in
Why is there a white screen in my python kivy project?
I have a program in which there are 2 image widgets, the program detects a collision between them, but when launched, the program finds a collision, but the whole screen is white, why is that?
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.button import Button
from kivy.uix.label import Label
from kivy.uix.screenmanager import ScreenManager, Screen
from kivy.animation import Animation
from kivy.clock import Clock
from kivy.config import Config
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.image import Image
from kivy.core import audio
from kivy.core.audio import SoundLoader
from kivy.uix.widget import Widget
import time
#import socket
#sock = socket.socket()
#sock.bind(('', 9090))
#sock.listen(1)
Config.set('graphics', 'resizable', '0')
Config.set('graphics', 'width', '500')
Config.set('graphics', 'height', '500')
class MainApp(App):
def build(self):
self.title = 'project123'
main_layout = FloatLayout()
# Label
name=Label(text ='lbl', font_size='15sp', size_hint =(.5,.5), pos_hint = {'center_x': .5, 'center_y': .5})
main_layout.add_widget(name)
"""
wid= Widget(size=(.5, .5), pos=(.5, .5))
wid2 = Widget(size=(.5, .5), pos=(.5, .5))
main_layout.add_widget(wid)
main_layout.add_widget(wid2)
while True:
time.sleep(0.6)
if wid.collide_widget(wid2):
print("col")"""
wid = Image(source='man1.png', pos=(.5,.5), color=(.1,.1,.1, 0.5))
wid2 = Image(source='man1.png', pos=(.5,.5), color=(.1,.1,.1, 1))
while True:
time.sleep(0.6)
if wid.collide_widget(wid2):
print("col1")
# CODE
return main_layout
# DEFS
if __name__ == '__main__':
app = MainApp()
app.run()
Answer the question
In order to leave comments, you need to log in
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.button import Button
from kivy.uix.label import Label
from kivy.uix.screenmanager import ScreenManager, Screen
from kivy.animation import Animation
from kivy.clock import Clock
from kivy.config import Config
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.image import Image
from kivy.core import audio
from kivy.core.audio import SoundLoader
from kivy.uix.widget import Widget
import time
#import socket
#sock = socket.socket()
#sock.bind(('', 9090))
#sock.listen(1)
Config.set('graphics', 'resizable', '0')
Config.set('graphics', 'width', '500')
Config.set('graphics', 'height', '500')
class MainApp(App):
def build(self):
self.title = 'project123'
main_layout = FloatLayout()
# Label
name=Label(text ='lbl', font_size='15sp', size_hint =(.5,.5), pos_hint = {'center_x': .5, 'center_y': .5})
main_layout.add_widget(name)
"""
wid= Widget(size=(.5, .5), pos=(.5, .5))
wid2 = Widget(size=(.5, .5), pos=(.5, .5))
main_layout.add_widget(wid)
main_layout.add_widget(wid2)
while True:
time.sleep(0.6)
if wid.collide_widget(wid2):
print("col")"""
wid = Image(source='man1.png', pos=(.5,.5), color=(.1,.1,.1, 0.5))
wid2 = Image(source='man1.png', pos=(.5,.5), color=(.1,.1,.1, 1))
main_layout.add_widget(wid)
main_layout.add_widget(wid2)
if wid.collide_widget(wid2):
print("col1")
return main_layout
if __name__ == '__main__':
app = MainApp()
app.run()
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question