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Why is the project built for WebGL not loading?
The project is compiled in Unity on WebGL. When you launch the application through a browser, the standard download reaches almost the end, and then stops. Error in console js
Uncaught SyntaxError: Invalid or unexpected token
fw-web.loader.js:1 Uncaught ReferenceError: unityFramework is not defined
at HTMLScriptElement.r.onload (fw-web.loader.js:1)
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