N
N
nuclear_kote2020-01-08 18:15:25
Unity
nuclear_kote, 2020-01-08 18:15:25

Why is the method marked RuntimeInitializeLoadType.BeforeSceneLoad not called?

After calling SceneManager.LoadScene("Scene1");

Answer the question

In order to leave comments, you need to log in

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question