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Why duplicate http.server if express can create its own?
I apologize in advance for maybe a dumb question, but I launched a server through express-generator and I'm trying to understand why http.createServer is launched first with a full express framework callback. If createServer calls all the definitions of variables, express() objects, and so on, with each request, then how slow is this scheme? Or I missed something, because as soon as a request comes to the server, it must process the entire function, and if the function is the "full" '../app', then what is this scheme? If there are 10,000 requests, will the app be launched 10,000 times? It is right?
See below.:
var app = require('../app');
var debug = require('debug')('nodejs-buhg-test:server');
var http = require('http');
/**
* Get port from environment and store in Express.
*/
var port = normalizePort(process.env.PORT || '3000');
app.set('port', port);
/**
* Create HTTP server.
*/
var server = http.createServer(app);
/**
* Listen on provided port, on all network interfaces.
*/
server.listen(port);
//server.on('error', onError);
//server.on('listening', onListening);
/**
* Normalize a port into a number, string, or false.
*/
function normalizePort(val) {
var port = parseInt(val, 10);
if (isNaN(port)) {
// named pipe
return val;
}
if (port >= 0) {
// port number
return port;
}
return false;
}
/**
* Event listener for HTTP server "error" event.
*/
function onError(error) {
if (error.syscall !== 'listen') {
throw error;
}
var bind = typeof port === 'string'
? 'Pipe ' + port
: 'Port ' + port;
// handle specific listen errors with friendly messages
switch (error.code) {
case 'EACCES':
console.error(bind + ' requires elevated privileges');
process.exit(1);
break;
case 'EADDRINUSE':
console.error(bind + ' is already in use');
process.exit(1);
break;
default:
throw error;
}
}
/**
* Event listener for HTTP server "listening" event.
*/
function onListening() {
var addr = server.address();
var bind = typeof addr === 'string'
? 'pipe ' + addr
: 'port ' + addr.port;
debug('Listening on ' + bind);
}
var express = require('express');
var path = require('path');
var favicon = require('serve-favicon');
var logger = require('morgan');
var cookieParser = require('cookie-parser');
var bodyParser = require('body-parser');
var index = require('./routes/index');
var users = require('./routes/users');
var app = express();
var bePathIndent = path.join('..', 'backend');
var fePathIndent = path.join('..', 'frontend');
// view engine setup
app.set('views', path.join(__dirname, fePathIndent,'views'));
app.set('view engine', 'ejs');
// uncomment after placing your favicon in /public
//app.use(favicon(path.join(__dirname, 'public', 'favicon.ico')));
app.use(logger('dev'));
app.use(bodyParser.json());
app.use(bodyParser.urlencoded({ extended: false }));
app.use(cookieParser());
app.use(express.static(path.join(__dirname, fePathIndent, 'public')));
app.use('/', index);
app.use('/users', users);
// catch 404 and forward to error handler
app.use(function(req, res, next) {
var err = new Error('Not Found');
err.status = 404;
next(err);
});
// error handler
app.use(function(err, req, res, next) {
// set locals, only providing error in development
res.locals.message = err.message;
res.locals.error = req.app.get('env') === 'development' ? err : {};
// render the error page
res.status(err.status || 500);
res.render('error');
});
module.exports = app;
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The app module returns a function, which is passed to createServer.
All settings in the app module will be called once on the first require.
If you use the built-in express server via app.listen(), then it will do the same thing under the hood
.
Javascript is "single-threaded". If, for example, there are four processors on the hosting, then in order to use all four, you need to file a "cluster" - that is, run four applications in parallel (they serve requests - which one will fall on). This is where this is required.
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