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Why does the animation start to lag after view.setX()?
I have a widget that can be moved around the screen i.e. in OnTouch, when I move it, I call the setX and setY () methods, but after that, calling the view.startAnimation () animation, it works with terrible artifacts, if you do not write setX and setY () - then everything will be fine.
Tell me how it would be possible to fix this or in what other way you can move the widget without SetX(), SetY
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