E
E
Emil2019-05-15 00:26:29
Mobile development
Emil, 2019-05-15 00:26:29

Why does resource consumption increase with each launch?

Good evening. Why with each launch / test of the scene, the consumption of RAM gradually increases. As a result, the fps is reduced. I turn off ALL objects on the stage except for the camera and the FPS counter, it still does not grow, but remains in the redistribution of what it was. What could be the reason?

Answer the question

In order to leave comments, you need to log in

2 answer(s)
G
GavriKos, 2019-05-15
@DyadyaEmil

Unity has a profiler - https://docs.unity3d.com/Manual/Profiler.html
Use it.

S
stictt, 2019-05-15
@stictt

Large load of calculations in the UPDATE function

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question