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Which way to go if you need to quickly develop a game like "Three in a row"?
before that he did not work on unity, but he had experience in writing games in C ++. Now we have set the task to develop a browser-based game like three figures in a row. Unity was recommended to me. and there is also a good designer who will draw the graphics.
Advise which way to go in order to write a game as soon as possible? What to read, see.
There is no time to learn the basics for months - you need to write a game in a month, working in the evenings and weekends.
Or maybe the source code where to swing and remake?
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For the unit, there are a lot of ready-made match3s on github - https://github.com/topics/match3
If deadlines are at the head, then the ready-made template is just right. True, without the knowledge of Unity, nothing will work quickly.
If you really need a browser-based one, then Unity / WebGL is a rather risky choice here, not everything is going smoothly with the implementation.
It is better to make a browser immediately on JS, for example, the Phaser engine, https://phaser.io
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