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Which graphics library should I choose for C++/C#?
Hi all! I wanted to know which programming language is more suitable for creating window applications (C ++ or C #), and which "graphics libraries" should be used then, because my friends say that the Windows standard library is rather weak in terms of customizing the design of widgets.
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What are you programming for?
Windows - only C# + WPF, there are no analogues here.
Linux - Qt or GTK + Vala. Vala is such a translator to C code. Syntax taken from C#
If undecided - Qt + C++
Both fit. And there are dozens, if not hundreds, of libraries for C++. It is worth using those that are more suitable for a particular application or are more convenient for you.
If C ++, then Qt is the most popular and is being actively developed, unlike many projects under a more convenient license
Take Qt and don't worry. With customization there is a complete order, especially through QML Examples to help.
C# is now more up-to-date with WPF. This markup language is somewhat similar to HTML.
C# - Windows Forms (but it is outdated, it will do, unless you plan to do something super-fancy to do). WPF is a completely different matter, there is a completely different architecture and XAML markup language.
C++ - GTK+ or Qt.
Qt is already a whole framework.
GTK+ as a separate library.
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