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Which engine to choose for a small 3D C++ project?
What game engines are suitable for a small 3D C++ project? I would like it to be a free, not too complicated, cross-platform engine if possible. Who has experience, tell me, I will be grateful.
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I don't have much experience but know about godot.
in general, the engine is just fine, but if you work with C ++, you will have to tinker with GDNative a bit, and before that you will have to master the engine itself (at least it took me a long time).
supports GDScript, C++ and C#.
pluses:
opensource
weight 50 mb
good off. documentation
cons:
information outside off. docks little
translation is not complete, I just use a translator
a little more about the engine:
https://docs.godotengine.org/en/stable/about/index.html
English documentation:
Beginning:
https://docs.godotengine.org/en /stable/tutorials/p...
GDNative:
https://docs.godotengine.org/en/stable/tutorials/p...
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