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Which engine is suitable for creating a shooter game on Linux OS for windows, etc.?
Good day to all!
I asked myself the following question, which engine to choose for creating a shooter game under windows (while working on linux myself)
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Unity3D.
The rest is all sorts of miserable clones of Quake engines.
I like the implementation of lighting more in Unity.
Although, in terms of the speed of processing game logic - I would think a few more times.
PS: Still, I advise you to look towards buying official Windows and work in it in terms of game development: more space for installing related software and fewer bugs when using the development tool.
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