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Which 3D editor to choose for amateur construction and mechanical engineering?
There is a need to make models of cases and mechanisms at an amateur level
, including the need to make a model of winding fabric around an object
;
the main thing is that it is convenient and easy to work
.
only with them
I’m ready to consider more options that are suitable for the technical specifications
, you still need to do a calculation of the strength of structures - it would be nice to combine this function with 3D modeling in one editor
, but you can separately calculate finished models made, for example, in a blender,
which is better?
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you need to look in the direction of CAD. Tflex, Compass. And they hardly work on poppies.
Probably, you need something originally created for designing, calculations and, accordingly, drawing, and these software packages do not have such an orientation. Need CADs: AutoCAD, ArchCAD, Compass3D, etc.
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