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Where to study CG?
Where to study computer graphics remotely, from modeling and texturing to compositing, so that the result is CGI trailers and animation
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Chose too much spectrum.
1. Modeling - half a year of training for the base
2. Animation - another 3 months for the base
3. Texturing - another 3 months for the base
4. Compositing is generally a separate thing, but shorter than 2 months, select exactly
5. Rendering of all this is infinity.
6. I almost forgot about particles - this is generally a magical branch that requires special skills and time, because each program is unique in its own way. You can specialize purely in particles and not know anything else, as well as everything from my list. These are all specializations.
And that's all to do stupid rookie work.
What specifically attracts you to CGI?
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