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Where is the best place to draw frame-by-frame animation for 2D games?
Hello,
we used to draw animation in flash. Now, in connection with the imminent refusal of the web from flash, the question arises: in what programs can you draw high-quality animation? I mean, in the end, jumps between frames should not be noticeable in the animation.
I hope I explained clearly. Thanks in advance for your replies!
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Here, for starters, decide on frame-by-frame or skeletal.
Frame-by-frame will force you to draw exactly every frame, and depending on the number of frames, its smoothness will be. Draw in what is more convenient.
Skeletal (most often also mesh in 2d) will first force you to attach the necessary textures / sprites to the bones and then animate the bones. As a rule, interpolation is present. Those. instead of animating 30 frames of direct movement, you can animate key 1 and frame 30, and everything in between will be interpolated automatically. One of the most popular software today is Spine2D animation
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