I
I
Igor Samokhin2018-03-05 12:01:47
Design
Igor Samokhin, 2018-03-05 12:01:47

Where is the best place to draw frame-by-frame animation for 2D games?

Hello,
we used to draw animation in flash. Now, in connection with the imminent refusal of the web from flash, the question arises: in what programs can you draw high-quality animation? I mean, in the end, jumps between frames should not be noticeable in the animation.
I hope I explained clearly. Thanks in advance for your replies!

Answer the question

In order to leave comments, you need to log in

2 answer(s)
D
Dmitry Alexandrov, 2018-03-05
@grigor007

Here, for starters, decide on frame-by-frame or skeletal.
Frame-by-frame will force you to draw exactly every frame, and depending on the number of frames, its smoothness will be. Draw in what is more convenient.
Skeletal (most often also mesh in 2d) will first force you to attach the necessary textures / sprites to the bones and then animate the bones. As a rule, interpolation is present. Those. instead of animating 30 frames of direct movement, you can animate key 1 and frame 30, and everything in between will be interpolated automatically. One of the most popular software today is Spine2D animation

R
Rodiosha, 2018-03-15
@Rodiosha

Adobe After Effect, Edge Animate - PC
Hype, Principle - Mac
https://www.youtube.com/watch?v=ll2raex7_CI (at 29 minutes about this case)

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question