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GFX Data2021-08-09 11:54:52
Android
GFX Data, 2021-08-09 11:54:52

Where can I test an Android application on different devices?

Hello!
We need a service for remote launch and a little testing of the application.
(Except AWS)
The bare minimum is required, download the APK file (without a signature), run it on the selected phone / tablet model, move the mouse, evaluate the picture visually, select the next model ....
Thank you for your answers!
(apk built in Unity, goal: checking the performance of shaders (ShaderGraph) and multi-threaded code)

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4 answer(s)
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taktik, 2021-08-09
@ShockWave2048

https://www.browserstack.com/ - default tool for such tasks

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dollar, 2021-08-09
@dollar

On different devices.
Game studios, as well as organizations specializing in testing (applications), can have a whole fleet of different Android devices. These services can be ordered remotely . But the more devices you need to check, the higher the price.

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GavriKos, 2021-08-09
@GavriKos

When uploading a build to the playmarket - even in alpha - a test run is run on a dozen devices. It's like an option.
But if it's a question of shaders, then it's better to stock up on a bunch of different devices - and choose with different graphics accelerators, processors, and OpenGLES versions.

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Vladimir Korotenko, 2021-08-09
@firedragon

create presets, one profile is 2-4 gigabytes.
True, I heard there are physical connections, but this is purely for aesthetes

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