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When restarting the scene, the code does not work, how to fix it?
I restart the scene:
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
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like how)) look at the error in the console .. all of a sudden there is
and there is still a possibility that you create some kind of DontDEstroy object with a link to Instance, and then recreated it a second time, but the link does not change ..
plus it’s not clear what kind of character you have , is there a network level)) what kind of control "with the help of Joystick")) nothing is clear at all))
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