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How to make automatic proportional change of all child objects by aspect?
Object: Canvas system in UNITY 3D v. 2018.4.12 Issue
: Inside an object in the canvas system, there is already a structure set up and prepared that should scale proportionally to the width of the canvas
Problem: When I change to IphoneX portrait resolutions - 1125 x 2436.
It crops the graphics instead of making it proportionally smaller.
Tried:
- add aspect ratio Filter - doesn't help at all
- Vertical/Horizontal group - shifts the graphics and breaks it into incomprehensible layers.
I would be grateful for a quality answer, or a guide. Thanks
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