Answer the question
In order to leave comments, you need to log in
What would you recommend to write a 2D game under *nix?
I want to write a simple 2D game for desktops in Ubuntu. The laptop is weak, Unity most likely will not pull. I know Python has two suitable frameworks - PyGame and Kivy, but in this case Windows is scary.
What would you recommend to write on?
Thank you.
Answer the question
In order to leave comments, you need to log in
Look towards Godot Endine , there is python oriented scripting + a visual editor for scenes.
There is a chic love2d
engine / framework , everything is written in a very elementary lua, 3 main desktop OSes are supported. In general, everything is great, except that the source code of your game is not protected in any way, although I would not worry if I were you.
If you still want a python, then there is an opportunity to build an exe: there are special tools cx_Freeze , py2exe , although it’s not a fact that it will work. I don't know about pygame, kivy, pyglet , etc, but I used pysfml (bindings to sfml) and assembled with cx_Freeze, although there are some limitations: pysfml in the compiled form is only for python 3.3 and below, respectively, if you want python 3.5 - you need to build it yourself from the sources), plus you need additional dances with a tambourine to include all dependencies, but Once you figure it out, everything works fine.
In general, I would take love2d, as it is simpler and more "canonical".
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question