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What type of engine to choose for orthographic 3D in the browser?
I want to make the dumbest game like tanks in isometry - view from above at an angle of 45 degrees,
as in strategies , I
consider two options:
1) make models and animations in a blender - and save as raster sprites
, then work with the animation of document elements in the browser, in the backgrounds of which there are sprites
2) either make models in a blender and export them for use with libraries like three.js or another better one - and
the first way to animate them on js is huge plus that you don’t need to learn a huge library
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