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What to read if you are 12 and want to learn how to code?
Good day everyone! My nephew is 12 years old, he is interested in coding. He wants to learn Java, because he heard that games are written on them. He asks what can be read. Recommend a few books on programming in general. Where is it better for him to start, maybe something inspiring is needed first? It’s not a fact that he will stop at Java, but since he has such a desire, I want to support him.
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Nick Morgan java script for kids. True, the tutorial is not complete, but it is the best of those that are.
From the pluses that no programs are needed, you can do everything from the console.
But one book is not enough.. He wants to make games, doesn't he? need books on the basics of games ....
not a bad example .... Minecraft book Mini-game reference book
This series of books clearly shows the basics, locations, animals, that is, the logic of building the game ... Of course, not the whole series, but only two books a series .
Here he will see the basics of tiles and world building
Although you can try just a constructor like RPGMV
There are programs where a child can make games very quickly
but will not be able to compile the game.
For example scratch or website ttps://planet.mblock.cc
I recommend scratch https://scratch.mit.edu/projects/editor/?tutorial=home
Literature samlib.ru/s/shtumozt/scratch-1.shtml
samlib.ru/s/ shtumozt/skretch-2.shtml
To make games, it is not necessary to be able to draw or play Griboks
answer is not correct.
It's easy to make games, children can do it
, the only problem is that there is no tool
Instead of
Scratch, you just need a children's game engine. .There is nothing difficult in this
I recommend starting with simple board games. This allows you to develop thinking ... And for this you do not need programming. For example, games such as the Munchkin Board Game can be improved by changing them. The simplest interesting games are TCGs such as berserk heroes.
Having created a desktop, you can then make a PC game.
A very interesting game is Gremlins vs Automatons, its version as a desktop and PC version is very interesting
The code in games is not the most important thing, if you can make board games and the desire does not disappear, then there will be no problems with PC games.
The problem is that it is not the language itself that is important, but the game engine ...
For example, Unity does not have a music editor, and the vector does not work. Because you need as many as three programs
to solve 3D games
1. Designing clothes for models
There is only one more or less tailoring program for 3D Marvelous designer models: 3D modeling clothes because 3D is a long and not very useful way ...
Therefore, I recommend starting with 2D in 2D, you can also make beautiful games that look like 3D
but sprites are easier to map, as are tiles
You can read this and learn how to make absolutely any game in less than a month. It’s worth noting right away that games not only write, but also draw, make sounds, music, voice acting, script, models, textures - and all this is done by different people.
And in order to learn coding, it is enough to read "<language X> self-instruction manual for dummies".
Nothing, do not spoil the child's childhood.
Finish school, then let him think about what he will do. At the age of 12 I wanted to become an astronaut, but when I finished school, I no longer wanted to.
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