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What to do if a tile in Tilemaps goes beyond the grid?
Hello! I made tiles for one resolution, especially for Tilemaps, threw them into the unit, opened it in the Tile Palette and when I want to select an object to put it, I poke on it, but either another (next door) or emptiness is selected,
I assume that the tiles somehow moved out . I changed the Cell Size and the size of the tiles themselves, but it doesn't help when I select an object and put it on the scene, the object goes beyond the grid
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