B
B
BadCats2017-10-10 23:09:27
Android
BadCats, 2017-10-10 23:09:27

Building a unity project for the android platform?

How to make it so that after building the project in unity for android, not an apk file is formed, but a sln solution for Visual Studio in which you can already use Xamarin to edit the original script written in unity and work with android stems - such as a gyroscope and an accelerometer? I ask because on Windows Phone this is done - I watched the tutorial - but on android it does not work out that way.

Answer the question

In order to leave comments, you need to log in

1 answer(s)
D
Denis Zagaevsky, 2017-10-10
@BadCats

As far as I understand, no .sln is needed, like Input.gyro, Input.acceleration.

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question