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What is the current language in gamedev?
Hello, I decided to start developing games, and the very initial difficulty is choosing a language for development. I’ll say right away I don’t like c#, just like microsoft and their products (don’t throw sticks), I also heard about c++ and about Java, so what language to choose? Where is it easier? What is faster to learn?
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I’ll say right away I don’t like c#, like microsoft and their products (don’t throw sticks),
java - android
objective-c/swift - iphone
c# - cross-platform
c++ - everywhere
lua
- cross - platform
js - web
"I don't like C#".
After these words, he presented a monologue of a young gardener.
"How to get into gardening? I'll tell you right away, I don't like a shovel, just like the Shovelsoft company." The answer is obvious, dig with a hoe!
Yap is a tool, what difference does it make who makes it? It just needs to be used for its intended purpose.
The hard way is to kill the years of your life by studying various languages for "all occasions" (and this will be just the tip of the iceberg).
The easy way (of course, it is easy only relative to the others) is to learn some of the currently popular engines and its tools - Unity, GameMaker, GoDot, etc.
the easiest way to learn on JS is that the
game can be in the browser and as a mobile application via phonegap
in game building, it’s not the language that matters, but the development environment and libraries,
such as Unity and Box2d or Cocos2d...
and cross-platform is important, so java is a bad choice
Personally, I think that the best language for GameDev is C++. It is on it that AAA games are made, but it is hard to learn. Also, I'm not asking the right question. What do you want to do? agree with sim3x
java - androidQuote from sim3x
objective-c/swift - iphone
c# - cross-platform
c++ - everywhere
lua - cross-platform
js -
web
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