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How up to date is LibGDX?
Good afternoon, I decided to study the LibGDX framework to develop a game for android, but books and articles on this tool, to put it mildly, are not fresh. For example, books from 2014-2015, many articles from 2012, they write about development for the NEWEST VERSION OF ANDROID 2.0, and so on. Does it make sense to read this, or is it better to find a more recent tool for developing a game for android?
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The LibGDX project is still actively developed, already with a new development team. They even have a new website - libgdx.com instead of the old badlogicgames.com .
Although the books and video lessons are not the most recent ( not true , judging by the reviews - a good series), but I think that not much has changed there. Of course, the best option is to read the doc on the site and the wiki on the github. They also have a good discord community .
Well, it's not that hardcore. In the unit, of course, everything is collected in one place and at hand for ease of development. But LibGDX is also great if you want to use the JVM language
Better than Unity. It is easier to join it and there is a huge number of ready-made tools.
But if you want hardcore, then you can try libgdx.
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