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Viktor Vlasov2015-11-15 17:05:22
Game development
Viktor Vlasov, 2015-11-15 17:05:22

What is the best way to simulate forces acting on a plane in an arcade game?

LibGDX (Box2D) engine. Perhaps someone who has solved similar problems could share his experience and give recommendations.

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Curly Brace, 2015-11-15
@stasuss

what kind of forces? what is the view (side/top)? what do you need to get in the end? I think if you answer these questions, then everything will become clear by itself.

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