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What is better WebGl or Flash Player?
Hello, there was such an idea about the implementation of a 2D MMORPG game from scratch, and now I think which technology is better to use WebGl with HTML5 + JS or FlashPlayer? If there are alternative technologies, then you can also write.
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uniquely HTML5 with Canvas/WebGL.
I did this and that and that. For what ... I - I can give in the eye.
Flash is actually dying, in all browsers its support is already being folded, on mobile it has completely become a thing of the past. And even more so, there are tools for developing under HTML5, and not only.
On the same HaxePunk, you can write almost one to one like on FlashPunk games that will run both in the browser, and as applications on the desktop, and as purely mobile.
FlashPlayer is outdated, soon everyone will turn it off, everything except him))
Definitely WebGL, and if you don't want to bother with shaders and other 3D programming, you need to take a framework, for example, the same Blend4Web .
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