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What direction of preparation to choose to become a Game Developer?
I am moving to the 11th grade, I am preparing to take the exam in Russian, mathematics and computer science.
After that, I want to enter St. Petersburg at one of the technical universities: ITMO, St. Petersburg State University, Polytech, LETI, or some other.
Next - to become a game developer, no matter what. I want to write code, so I need to get a programmer's degree.
Question: what direction of training to go? there is a whole list of directions (link list), as far as I know, directions starting with 02.xx.xx are closer to mathematics, it is very difficult to get there, and it seems to me that I need something from 09.xx.xx, for example , "Applied Informatics" - 03/09/03, or "Software Engineering" - 03/09/04
Does anyone know which training direction number to choose so that later you can go write code for games? And what is the best university to go to? Maybe someone knows the game developers who can tell?
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The difference is not significant. It all depends on the teachers, on the further direction, on the department, on something else.
But I would give priority to applied.
So, at first I liked mathematics, then all this research became boring and I started programming.
I would single out only four main directions in game development:
1) Programming
2) Design
3) Management (I will also include marketing here, and all sorts of CMs, business developers, secretaries, etc.)
4) Game design
There are a lot of related areas. For example, a UI programmer or a level designer. And so you can even go to a psychologist or a lawyer - you will still be able to find an opportunity to use your skills in game development. The main thing is to understand what you have a soul for .
Sound and music is a topic that is separate from game development, and it is usually outsourced, or simply bought ready-made or taken for free. Localization is also a separate issue.
The mere ability to write code does not make you a good specialist in any of these areas, although it will be useful. It is useful even for a manager to be able to code in order to understand what tasks are realistic and how long they will take. A game designer who knows how to code can quickly build a prototype (otherwise he needs the help of a programmer).
PS Did the answer to the previous question not suit you? I ask because it is customary to mark correct answers as solutions.
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