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What can be done in canvas that can't be done without it?
Hi all. Recently in programming. There was such a philosophical question - "what can be done in canvas , what can not be done without it?". In essence, canvas can update the content at any time, this is how I understand its main essence. But I can also do it with setinterval . And many other features, you can think of. Meaning in canvas ?
What can't be done without canvas?
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This is NOT a philosophical question.
Philosophy is a picture of the world, a worldview, metaphysics, the meaning of life ...
There are three ways to draw on a canvas:
1) you can draw shapes, text and pictures on it
60 times per second, an image is drawn, erased and drawn again
2) you can insert an array of values pixels, also for example 60 times per second, the refresh rate can be any
3) via WebGl
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