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What books to read on the topics of computer graphics, computer vision, augmented reality, artificial intelligence?
What books to read on topics:
* computer graphics (preferably something suitable for modern OpenGL, it would be very cool to have mathematical foundations with applied examples - I know a little theory, but only dry facts), but most importantly:
* computer vision,
* augmented reality
* artificial intelligence and/or machine learning ?
The closer to modern tasks - the better, good articles are of no less interest to books / guides / courses - I have often come across that there is sometimes a fresher look and more suitable solutions to some problems.
If there is something very cool and chic in terms of game development, that’s also great, but here I kind of dug up all sorts of decent books.
Thank you!
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International Journal of Computer Vision - published since 1987, everything related to Computer Vision.
I can recommend my professor's book to you.
Sebastian Thrun, Wolfram Burgard, Dieter Fox: Prob...
This is a wonderful book that is one of the milestones of modern robotics.
For computer graphics with OpenGL, I can advise Donald D. Hearn, M. Pauline Baker "Computer Graphics with OpenGL". If anything, there is definitely a third edition in Russian.
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