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globuser2015-11-15 19:37:22
Layouts and prototypes
globuser, 2015-11-15 19:37:22

Web designers, where do you design websites and applications?

Any Google gives the key - "Adobe Photoshop".
Can I find out where a professional designer does website/application/interface design?
Is it really still photoshop, which is a classic, or do some people use other products - InDesign, Illustrator, Corel, etc....??? Interesting statistics.

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8 answer(s)
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Andrey Chernyshev, 2015-11-15
@delch

For 5 years as a layout designer, I have seen everything (Illustrator / inDesign / Sketch), but photoshop remains the leader. In this area, there is no such thing that the designer does as he wants, different specialists work on the same project, and the tools should be known to everyone, which is why photoshop is the most popular.

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Neron, 2015-11-16
Lordov @Nekto_Habr

Illustrator, AxureRP. Photoshop for webdisc is probably used by the old guard

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Pavel Radkov, 2015-11-16
@paulradzkov

The main working tool on Mac is Sketch, on Windows it is Adobe Fireworks. I use Photoshop only for creating collages, banners and photo editing. I never mastered Illustrator: I see it as monstrous and inconvenient compared to Sketch and Fireworks.

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Kirill P., 2015-11-15
@KomaRekk

First in the head, from the head in Photoshop or Sketch.
Next is the layout - there the design is finalized or completely changed.

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Lorri, 2015-11-15
@Lorri

Designer. In photoshop.
The typesetters are given not "zhypeg", but psd with all the layers (named and neatly arranged in folders) and guides. Everything that is possible (within reasonable limits, of course) is done by the (rounded) rectangle tool and others like them, etc. This is necessary for the convenience of the coder.

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goandkill, 2015-11-16
@goandkill

Photoshop and Sketch

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Miribia, 2016-01-07
@Miribia

I always worked on a PC, I
started in Photoshop, then InDesing, if necessary, Corel,
then switched to Illustrator, now I’m trying Axure (for sketches)
it’s more difficult to understand from program to program (too lazy) ... (the base of acquired knowledge and capabilities interferes),
For layout chose Illustrator as the best option:
1 pictures can be scaled without restrictions
2 it’s clear how to work with text
3 it’s easy to make edits and it’s convenient to prepare cuts for a layout designer
4 A layout designer who knows Photoshop is quite able to determine
all the sizes he needs for text and indents, as well as colors
5 is a fairly common program that is familiar to many
And only some separate things I do in other programs

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NonameAcc, 2017-06-03
@NonameAcc

According to the idea, the concept of "site design" implies 2 things: a visual demonstration / diagram of how to place elements for a layout designer. In this regard, you can even draw on toilet paper, anyway, in html or c # / c for mobile, you can code everything with pens and by eye. Due to a bunch of different resolutions, it is very difficult to achieve 100% positional compliance with the layout / scheme, if not impossible / not necessary. That is, it is clear that the news block consists of 3 columns, and the pictures should go like a carousel, then a centered block with 3 icons listing features. Each resolution will display all these things in its own way, the main thing is that the layout designer writes down the required number of columns, approximate paddings, alignment, etc. How to convey the idea (layout) to the layout designer - through paint, photoshop, a napkin - is not important.
But the second thing is the graphic elements themselves: background, buttons, font name, pictures, icons, etc. - depends on the style. Either vector or raster. For drawing in a vector (flat, line, cartoon) illustrator is convenient (also good for exporting future animations in after effects). In a raster with a tablet, manga studio draws well. For creative retouch like matte paint, photo collages - photoshop. If there are some complex animations of objects for games, then a model is probably made in a 3D package, then it moves-jerks along the timeline, and all states are saved in a series of files, then in Photoshop "as a gif" is saved or the script plays a series of files.
Photoshop is allegedly ~medium handy/capable for both 1) and all possible styles 2). Personally, I make the markup 1) in the program in which I will draw 2) so as not to rush back and forth (different file formats), and it depends on the style. Either illustrator or photoshop, although I'm moving away from it. The sketch does not draw so well yet, but it is very suitable for 1), and where it is not so difficult 2)

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