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Ilya Frolov2013-11-24 00:01:30
Cross-platform
Ilya Frolov, 2013-11-24 00:01:30

We decided to make a game on Cocos2d. Where to begin?

We decided to make a 2d game on Cocos2d (most likely a runner) and the question arose where to start?
I know that coconut perceives a lot of languages.
What language to write in and how difficult it will be later to adapt the project for iOS and Android?

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2 answer(s)
V
virl, 2013-11-24
@Tareliulit

Use Apple's XCode and Objective-C to write. On android then it will be possible to port using http://www.apportable.com

A
Andrew_VS, 2014-02-28
@Andrew_VS

www.apportable.com is not a one-click solution. I would advise if you want to port, use Cocos2dx and C++. On cocos2d-iphone and Objective C - everything is much faster and more convenient, but porting, as written above, only through apportable

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