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Universal web analytics system?
Hello.
It is required to study the behavior of the players, who goes where, how long they play, and so on.
The main question is:
On the basis of what system can this be done?
Requirements:
1) Instant access to data, without any waiting.
2) Storage of all information on their servers.
You need to record quite a lot of events, about 4 events per second.
From scratch, I will not dare to write, I am not sure of my competence to manipulate such a volume of data.
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if you have money - you can try Urchin or something similar from Gemius
, they have their own servers and many different features
if you don’t have money, or you have, but you will quickly realize that you don’t understand anything in the above, and support helps no more than help - your way - still write the
only thing yourself - you can look in the direction of graph databases, or even classics like Postgres
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