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Unity2D - How to merge objects?
I have a randomly generated 10000x10000 cell map consisting of individual . You need to make sure that they are all combined into 1 object. If this is not possible, then how can objects be added to the tilemap, instead of making them separate?
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transform.SetParent();
Just create a dummy and use the command above to shove objects into it when creating
PS In Cola, instead of the “dummy” object
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