Answer the question
In order to leave comments, you need to log in
Unity list view implementation problem, how to fix?
I have 1000 objects to display which I use scroll view. I show 60 objects at the start, when I drag down, I load +10 down and remove -10 from above. The problem is that because the container of objects always remains the same height (as I do +10 and -10), scrolling does not work. It turns out the effect of replacing some objects with others. The lower ones move up and vice versa. How can I implement normal scrolling with subloading? What are some ideas?
Answer the question
In order to leave comments, you need to log in
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question