Answer the question
In order to leave comments, you need to log in
Unity 3d how to detect screen resolutions?
Actually a subject. I've been trying to find an hour in the yunk's help and in Google, but I still can't find a working solution.
ps The task is to determine the screen resolution when the application is launched on various devices.
Screen.currentResolution - determines only in windowed mode (judging by the help, it will not determine in fullscreen)
screen.width\height - determines the size of the application window itself, not the device.
How to determine the screen resolution (let's say a smartphone) and set the same resolution in the application?
Answer the question
In order to leave comments, you need to log in
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question