Answer the question
In order to leave comments, you need to log in
Unity 2D | Artifacts Lightweight RP, a solution to the problem?
Hello, I started to install a new lighting system, and ran into a problem: A black bar in the Point Light 2D object, while the problem is only there (I will attach screenshots below). I tried a lot of things and found out that this problem has nothing to do with tiles, but the strip is displayed only on sprites, I shoveled the whole project, but I didn’t find a solution as such, so I came to ask for your help, maybe someone here came across such a problem.
Answer the question
In order to leave comments, you need to log in
I solved the problem this way: I
went into the script, which everyone will have on this path: "Packegs/Lightweight RP/Runtime/2D/Light2DPoint.cs"
You need to change two default values, as shown in the picture:
In this case, your circle will be 361 (Which of course cannot be, but this black bar will disappear due to the fact that there is no place for it)
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question