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Andrew Onhore2020-02-08 16:29:57
2D
Andrew Onhore, 2020-02-08 16:29:57

Unity 2D | Artifacts Lightweight RP, a solution to the problem?

Hello, I started to install a new lighting system, and ran into a problem: A black bar in the Point Light 2D object, while the problem is only there (I will attach screenshots below). I tried a lot of things and found out that this problem has nothing to do with tiles, but the strip is displayed only on sprites, I shoveled the whole project, but I didn’t find a solution as such, so I came to ask for your help, maybe someone here came across such a problem.
5e3eb7d2d7fe4003578505.png
5e3eb77ad3931560538581.png

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Andrew Onhore, 2020-02-08
@Nyanhore

I solved the problem this way: I
went into the script, which everyone will have on this path: "Packegs/Lightweight RP/Runtime/2D/Light2DPoint.cs"
You need to change two default values, as shown in the picture:
5e3ebd462932a702554671.png
In this case, your circle will be 361 (Which of course cannot be, but this black bar will disappear due to the fact that there is no place for it)

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