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Masteron2015-12-17 17:32:04
Java
Masteron, 2015-12-17 17:32:04

Surface view or libgdx?

I am creating a game for android in the java language, how should I implement the game through the surface view or the libgdx framework and why?

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belozerow, 2015-12-17
@belozerow

Depends on what you want to do.
With libgdx you get a higher level of abstraction, plug in a physics engine without problems, etc. In general, libgdx is easier. Even easier with unity.
It all depends on what you need to implement.

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Nikolai Shipilov, 2016-01-18
@mrsanders

It is very convenient to test applications with LibGDX, the code works under Windows, Linux, MacOS-X. But it all depends on the end goal.... You can read about the comparison of LibGDX and Unity here .

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