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Should I start learning 3D modeling?
Should I start doing 3D modeling now? I will try to explain the reason for this, maybe a stupid question.
Background:Really fired up 3D modeling and need your advice. Many years ago, when checkers and bruters were extremely popular and profitable, I started to study Delphi, after half a year of efforts and labors, they stopped buying them, and I was only close to releasing my first software. Then Delphi died. From that moment on, I just can’t take on what I’m really interested in, the “fear” that it will be bent in a year, when I more or less start to figure it out and be able to take the first order, repels me. I started learning C ++, after a while I decided that competition would not allow a beginner to take an order or he would be bent under the yoke of new languages, for example C # (when he just came out and everyone drowned for him), switched to PHP, JavaScript (new libraries, plugins came out etc., did not know what to take in this ocean) and everything is the same. Passionate about doing 3D modeling
Eyeliner:I wanted to ask if it's worth doing 3D now and learning it, will I be able to offer my services in the same 5-10 years, when I sharpen my skills in 3D enough? There is a craving for this, I bought a graphics tablet, but have not yet begun to study it. In short, I really like this direction and there are ideas that I have not seen anywhere else and have not been implemented (there is something to strive for), but will it also be in demand in a few years? I would like to be sure that I will be in demand as a 3D modeler after years of hard work. After all, new engines may appear to simplify modeling, randomization, and in general, any artist who has not dealt with 3D in the past, with the help of simple utilities, will be able to perform all the same architecture, characters, etc. thereby depriving people of work without artistic "talent" (this is a stupid example,
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You have a misunderstanding of what is needed in the world.
The world doesn't need Delphi or C or Java. Businesses need solutions to their problems.
You think you're closer to releasing your software.
Have you already had a buyer who said "oh, you have a cool program, it does everything you need, but I won't buy it because it's on Delphi?" Did not have? You didn't have any software release back then.
Same thing now. They pay professionals who know how to perform tasks.
It was necessary to study at school and institute, by the end of it it was already worth developing skills, becoming a good specialist.
If it's too late - rebuilding your life as an adult is definitely not a question for a toaster. It's more about self-organization, about motivation, about finding time for this between all everyday and current problems.
And even more so, a toaster is not where you need to ask for advice and inspiration - there are no predictors here, the world changes in 5 years, and specific tools can change. But technology rarely changes, so a new tool can be learned if there is an understanding of how it works.
Many years ago, when checkers and bruters were extremely popular and profitable, I started to study Delphi, after half a year of efforts and labors, they stopped buying them, and I was only close to releasing my first software. Then Delphi died. From that moment on, I just can’t take on what I’m really interested in, the “fear” that it will be bent in a year, when I more or less start to figure it out and be able to take the first order, repels me.Your brain is dead.
IMHO, it doesn't need to be complicated. If you like it, you have to do it. Skills for creating 3D will be in demand for a long time. I recently ordered a couple of 3d models for one project - I was surprised by the prices (I mean really high-quality work).
But it is worth considering the real quality of your products, it is advisable to look at it soberly. For example, study behance. If you feel that you can pull yourself up to this quality in order to get in line - then welcome!
And according to future trends... IMHO, a lot of 3D, just like 2d, as well as UI and even UX, will soon begin to be generated in a simplified manner (for the creator) through neural networks. But, in any case, it is easy to move from 3d art to any adjacent path. So for our age there will be enough expanse for creativity :)
PS The measure of a man is what he does with power. Choose what pleases your heart.
Designers (for example, in the field of automation) are very much needed. Not always, of course, 3D, but I recommend Stepik 's interesting Fusion 360 course.
I would advise you to go to a psychotherapist (no offence), and not try to figure out which direction will be relevant and whether it will die. An emotionally free and mentally balanced person does what he likes, therefore he succeeds in this, and people pay him money (often large). You will always find a job in C and Delphi if you have developed professionally in the field.
And your throwing happened not because the tool or technology was dying, but because of deeper psychological reasons, so I propose to find out because of what.
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