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Read "Unity in action". What's next?
About 2 months ago I got excited about the idea of creating my own games. I decided to start with something serious in my opinion - from the book on Unity "Unity in action". Learned from this book. I'm making my first game, but I feel like I'm still very raw. I can throw beams, interact with Rigidbody, make inventory managers, but it seems to me that this is not enough. I'm also an absolute zero in animation. Can you recommend anything? A course, a book, something else. What to do next?
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Then you make a game. If something doesn't work, read the official documentation.
Start doing, googling. Nothing will change without practice. It is obvious that even if you know something, you do not know without practice how and where to apply it.
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