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Fisab2018-10-03 18:09:33
Python
Fisab, 2018-10-03 18:09:33

Python what to choose for evolution simulation?

I want to make a project purely for myself to simulate evolution, something like a cellular automaton, but the map must be huge. So I tried to draw on pygame and qt, but they do it too slowly, can you tell me something?

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dissdoc, 2018-10-03
@Fisab

Qt renders fairly quickly. Approach the question with the following options
1. Render only the visible area
2. Render through the backbuffer

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