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simplecode2011-11-16 11:48:38
OpenGL
simplecode, 2011-11-16 11:48:38

opengl. Multiple cameras

Hey HaboPipple!

There was a question:
Is it possible to create more than one camera ...

gluLookAt(...);
by displaying the image from them in different viewports...
glViewport(...);
using projection...
glFrustum(...);
?
I would appreciate an answer or a link to an example.

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1 answer(s)
A
Akson87, 2011-11-16
@Akson87

You can render to a texture, and then show different textures with different images in different parts of the screen.

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