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Maya how to properly round a model?
Good day. Tell me guys, I started modeling a spear for a video, I made it from a sketch.
Now I am faced with the fact that it is necessary to make the entire spear barrel round, that is, not as it looks now, but to bring it back to normal. What is the best way to do this in Maya?
I did it Smooth, but then the whole point of the spear is rounded, but I don’t need this.
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