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have_a_questions2016-03-09 17:32:34
Mobile development
have_a_questions, 2016-03-09 17:32:34

LibGDX vs Cosos - 2d-x. What's better?

LibGDX vs Cosos - 2d-x. What is better:
1 In terms of physics
2 in terms of drawing, animation ..
3 Performance Well, here java vs c++ everything is clear

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Mikhail Derevyannykh, 2016-03-09
@Mishok2000

1. Both there and there Box2d is used. No difference.
2. More precisely, can you ask a question? IMHO, cocos2d-x is more convenient. Frame-by-frame animation and there, and there is. If we are talking about skeletal, then coconut supports more frameworks.
3. Cocos2d-x

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