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LibGDX OrthographicCamera how to determine visible coordinates?
camera: OrthographicCamera = OrthographicCamera(GameInfo.WIDTH, GameInfo.HEIGHT)
init {
camera.position.set(Vector3(GameInfo.WIDTH / 2, GameInfo.HEIGHT / 2, 0F))
camera.zoom -= 6F
snakeController.updateTime = 0.35F
}
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